Author Topic: Most memory expensive operations  (Read 1242 times)


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Most memory expensive operations
« on: Wed, May 4, 2016 »
Does anyone have knowledge of the most cpu or memory expensive areas in Flixel? I've been looking into creating a Worker in AS3 to help Flixel perform better as a multithreaded instance. Are there any functions that would be most beneficial to send off to a worker? Maybe the overlap() function in FlxG?
« Last Edit: Wed, May 11, 2016 by PRIZZA »