Author Topic: Matthew Dear - Audio engineer/SFX & Dialog Artist/Composer  (Read 15230 times)

Matthewdeargameaudio

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I have some new Infinity PBR sounds this week, this time the 'Weeper'. An undead 'hollow' that relies on dark magic and fear buffs.

Listen out for cloth foley, magic effects and otherworldly vocalisations.

https://soundcloud.com/matthewdear-1/soundcloud

Matthewdeargameaudio

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I was working on some new Medikidz comics last week. New releases about Blood Tests, MRI scans and Pneumonia.

I've just uploaded a collection of SFX from those projects. Listen out for space age whooshes, 'germ vocals' and sounds from within the human body...

https://soundcloud.com/matthewdear-1/medikidz-april-2017

Matthewdeargameaudio

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I've been working on a new game recently, Melee Masters. It's a 3d fantasy fighting/brawler.

http://www.playmeleemasters.com/

This track is the first collection of sounds from this project. Combat and movement sounds for the 'rock elemental', Quake.

https://soundcloud.com/matthewdear-1/mele-masters-quake-combat-sfx

This collection of sfx is less varied than my usual posts, but I think it demonstrates clearly the need for sounds that though similar, are different enough to avoid tiresome repetition. A concept that is of paramount importance when designing for fighting games.