Author Topic: Princess Fist  (Read 1251 times)


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Princess Fist
« on: Sat, May 15, 2010 »
I've been working on a game called (drum roll) Princess Fist!  I'll explain what it does in semi-list form, because everybody likes lists! ;D

-So, you're a princess
-And there's 12 levels
-And every level you're trying to find your knight in shining armor
-And he's somewhere in a randomly generated mazelike level
-You have to get to him before your "heart breaks"
-Your heart meter slowly depletes when you are not with your knight
-Comfort food can heal your heart a bit
-But it also makes you gain weight
-Fatter princess = slower movement
-You can even get so fat that you become completely immobile
-Lose weight by punching things
-Like real life, gaining weight is much easier than losing it
-Especially when the food chases you
-Almost all the terrain is destructible
-There's also "heart rocks", which for whatever reason also heal you when you punch them
-Oh yeah, and there's a minimap in the upper right corner
-Minimaps are cool

That's a basic rundown of the game!  I'm hoping to finish it within the next couple of days.

a level intro screen

punchin' things


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Re: Princess Fist
« Reply #1 on: Sat, May 15, 2010 »
I love everything single thing on that list and that mean you should finish it as soon as possible.

And by soon I mean NOWWW! XD


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Re: Princess Fist
« Reply #2 on: Sat, May 15, 2010 »
Follow me on Twitter | Come join us at #flixel on!


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Re: Princess Fist
« Reply #3 on: Mon, May 17, 2010 »
sounds delicious, I'll see how it tastes.

And the mini-map actually does sound pretty cool!


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Re: Princess Fist
« Reply #4 on: Tue, May 18, 2010 »
Woot!  Finished the game.  I'm gonna put it up on FGL for a bit to see if it gets any bites, and after a few weeks, it should be available to everyone.  (If you wanna play it before then, just PM me)