first of all DAME ROX ... still, been working the hell out of it, great tool, you get my full recommendation! =)
I have one problem with the complex exporter, it seems to ignore different scroll values for sprite layers. When I have background maps that should only scroll like: y:1 and x:0.9 the result in the final .as is 0.9 on both axis =(
It works with tilemaps, its just the sprite layers that do this, and my project is getting too big to change them manually, any fix for this?