Author Topic: [concept] Pixelpusher.  (Read 990 times)

Deviantgeek

  • Member
  • **
  • Posts: 63
  • Karma: +0/-0
  • Youngest flixel dev ever. Srsly.
    • View Profile
    • Devianix
[concept] Pixelpusher.
« on: Sun, Jan 16, 2011 »
So, thinking around for some game concepts, i thought of this. Think of whack-a-mole, but with humonungous pixels. Like so:

the H are big square pixel things

H H H H When they turn red, you have to click, or push them.
H H H H You get three mistakes, and the difficulty increases as time goes on
H H H H Think canabalt for Whack-A-Mole
H H H H Thoughts?

Pixelpusher (c) 2011 deviantgeek
« Last Edit: Sun, Jan 16, 2011 by Deviantgeek »