Author Topic: DAME finally goes open source  (Read 1906 times)

XanderXevious

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DAME finally goes open source
« on: Sun, Jul 29, 2012 »
Hey guys and gals,

It's been a fun ride as I built DAME from nothing over the last couple of years. And now you can finally see how to turn flixel into a megalothic and slightly unusable map editor!

https://github.com/XanderXevious/DAME

Be warned the code is not necessarily the prettiest but you might learn a few tricks if you delve deeply.

Also, if anybody wants to take up the mantle and contribute then I'm happy to welcome you and make DAME even crazier!

Enjoy

Esti

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Re: DAME finally goes open source
« Reply #1 on: Mon, Jul 30, 2012 »
Thanks for your work. Dame is great, I used it on my game.

Check it out on Mochi!

mol

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Re: DAME finally goes open source
« Reply #2 on: Mon, Jul 30, 2012 »
Awesome! thanks!

Seagaia

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Re: DAME finally goes open source
« Reply #3 on: Fri, Aug 17, 2012 »
o**** just saw this, sweet, will take a look
making anodyne, a zelda-like (with flixel!)
anodynegame.com

test84

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Re: DAME finally goes open source
« Reply #4 on: Tue, Aug 28, 2012 »
Great!
(even though I'm not sure how it would help me.)
blog, twitter, Check out my award winning game, Rot Gut: