Author Topic: Discrete action  (Read 1019 times)

longloaf

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Discrete action
« on: Mon, Nov 19, 2012 »

Jeff

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Re: Discrete action
« Reply #1 on: Tue, Nov 20, 2012 »
Hello. I've made a new flixel game.

NG: http://www.newgrounds.com/portal/view/606308
Kong: http://www.kongregate.com/games/longloaf/discrete-action?sfa=permalink

What do you think?

It has some originality in the teleport usage, but personally I feel it starts a bit slow and the levels may get a bit tedious and not fun when you first have to spent a lot of time just planting the teleports and then rush through them. Like level 7 for example.

The level editor is a very nice addition, but it should be much more user-friendly. It doesn't have any textual information apart from the short help window and the usage really isn't that intuitive. Actually I got stuck in the level editor for the second time now. I couldn't get back to the menu: Esc or H didn't do anything!
Please give me feedback for my latest game in progress:
Blog: Entertainment Evolution