Author Topic: Help us choose how to bring FlixelCommunity to the GPU world  (Read 1805 times)


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    • As3GameGears
Hey there!

The FlixelCommunity team is working on making Flixel GPU capable. It will allow several games to easily reach new platforms, such as Android, OUYA, iOS, etc. Our first step regarding this task is to choose the best implementation approach.

Please take a look at this Github issue and show your thoughts/suggestions. Any help is much appreciated!