Author Topic: Co-ordinate Head Hurting  (Read 941 times)


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Co-ordinate Head Hurting
« on: Sun, Jan 24, 2010 »
What does a co-ordinate mean in Flixel? It's driving me crazy!

If I drop the player at 100,100, that's a co-ordinate relative to the... screen? Yes? So how do I place something relative to the map. That is, if the map is 1000x1000 and the screen is 500x500, how do I place something in the bottom-right of the map? Setting it at (1000,1000) appears not to work, because that is counted as far off screen.


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Re: Co-ordinate Head Hurting
« Reply #1 on: Sun, Jan 24, 2010 »
To position an FlxSprite in the bottom right corner of a 1000x1000 map you would set its coordinates to be approx. 984x984 - this is assuming your tile map is using 16x16 sized tiles - the 984 gives the sprite a chance to not overlap with the bottom right-hand corner edge of your map. If you use a bigger/smaller tile size, then adjust accordingly.

You probably can't see the sprite because you haven't set the camera to follow it:

Code: [Select]
Would do so, unless you've tried that and meant something else?

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