Hello, I started developing a game on Stencyl, but as I progressed, the game's performance dropped rather quickly. I understand it that games made in Stencyl use Flixel as engine, so the game's performance (based on...let's say: FPS with given number of moving objecs) should be similiar if not the same, right?
My game's FPS dropped with around 100 moving objects to unplayable (I minimized expensive calculations, turned off collisions and tried several optimizations). I'm sure Flash can handle more. Could I achieve better results by learning AS3 and making the game without Stencyl?