Author Topic: Autobuffer problem?  (Read 1000 times)


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Autobuffer problem?
« on: Wed, Aug 20, 2014 »
With some of my rotated sprites there is an odd, but slight, graphic problem when I have autobuffer off, but when I turn autobuffer on it seems to screw up the collisions, by, I assume, resetting or altering the offsets.

I'm using 2.34. Anyone have any experience with either of these problems?