Recent Posts

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chat / Re: Free Music / SFX Resource
« Last post by Eric Matyas on Mon, Apr 24, 2017 »
More brand new free tracks for everyone...

"REACHING ALTITUDE" I would love to hear this in a drone video(Im a huge fan.) But it might work in a travel video as well.

"THE ASTRONOMY CLUB" Somehow these kids always seemed to have a lovable goofiness about them. I was never in the astronomy club, but probably should have beenI love all things having to do with space (and certainly qualified as far as the goofy factor was concerned!)

"GRUNGE STREET GAME" (Looping) Might work under a fighting level.

"MIDNIGHT WANDERER" Through the cold concrete jungle.

"A CITY FOR ALL MANKIND" Perhaps one day people will finally learn to get along.

Have a great week!  :-)
Last week I went into OMUK's London studio as a dialogue editor, to help work on upcoming Gear VR game, Augmented Empire.

I'm going in again this Tuesday to continue.

I've also been working on some new content for Unknown Fate, which will published later this week once we have approval from our publishers.

Still looking for new projects though! Get in touch if you're interested in my work :)
I've had a busy weekend, putting together a new dual boot Hackintosh/Windows tower, optimised for audio and game development!

Here's what I was working on last week, Infinity PBR's Medusa pack.
chat / Re: Free Music / SFX Resource
« Last post by Eric Matyas on Sun, Apr 16, 2017 »
Hi everyone,

Now that looping versions of most of my tracks are done, I'm back to creating brand new music and soundscapes. Got a new synth, too, so lots of new sounds are on their way. Here are some for starters:

"Sky Runner" (standard and looping)
"Cyber Teen"

"It's Always Sunny in the 80's"
"It's Raining Pixels"
"The Ice Cream Man"

"After the Invasion"

"From the Sand to the Stars"

I hope some of them are useful!  :-)
chat / Thanks for your time!
« Last post by Greendude123 on Thu, Apr 13, 2017 »
Thanks to all who participated! We've stopped data collection, and gotten a lot of valuable feedback from you guys.

Despite the end of data collection, I'd still welcome any questions you may have about the study, or any input you guys have on game taxonomy.

chat / Re: Free Music / SFX Resource
« Last post by Eric Matyas on Mon, Apr 10, 2017 »
Hi everyone,

Things have finally calmed down a bit...pfew! ...In that spirit here's:

"Gulf Breeze"_Looping

The rest of this week's new free tracks are from my Technology Page...I think some of them might work in sci-fi themed projects. They are:

"Intriguing Future"_Looping

"Future Business"_Looping

"Future Grid"_Looping

"Switch On"_Looping

Enjoy your week!  :-)
I've done a new Infinity PBR pack, Demon this time :)

Check out the collection of footsteps, foley and vocalisations I've put together on soundcloud.
help / Down scaling image
« Last post by nesterdron on Wed, Apr 5, 2017 »
Its blocked because image shack doesnt support niho :3
chat / Re: Free Music / SFX Resource
« Last post by Eric Matyas on Tue, Apr 4, 2017 »
It's been a very hectic week, but I did manage to upload some new tracks:

"The Old Parolee"_Looping

"Autumn of Life"_Looping

"Drama in the Caribbean"_Looping

I hope everyone's having a calmer, less stressful week than I am.  :-)
chat / Gaming Taxonomy and How To Classify Games
« Last post by Greendude123 on Mon, Apr 3, 2017 »
Hey there!
I have a question for you guys: how would you go about classifying a game you developed?

Im a student at the Illinois Institute of Technology and Im looking for your help. We're running an online research study to develop a measure of game experience, and we're looking for input from game developers on game definitions. I was hoping you would be willing to take part in the study by responding to our 15-minute survey. It's all fully confidential, and I would be more than happy to provide you further details or answer any questions about my research and this study on this topic thread.

Survey Link:

You may find it surprising (or not, probably not) that academicians haven't figured a "proper" way to classify games, so game developer input is very appreciated. You guys contribute to science. Thank you!
Although I would like a response to the survey, I'd also love a discussion on the matter here on the forums!

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