Flixel Forums

development => help => Topic started by: PRIZZA on Wed, May 4, 2016

Title: Most memory expensive operations
Post by: PRIZZA on Wed, May 4, 2016
Does anyone have knowledge of the most cpu or memory expensive areas in Flixel? I've been looking into creating a Worker in AS3 to help Flixel perform better as a multithreaded instance. Are there any functions that would be most beneficial to send off to a worker? Maybe the overlap() function in FlxG?