Flixel Forums

development => releases => Topic started by: bpercevic on Thu, Jan 5, 2012

Title: fliXNA
Post by: bpercevic on Thu, Jan 5, 2012
now that fliXNA (http://github.com/percevic/fliXNA) is nearing completion, I was hoping to get some feedback and/or feature requests.

pretty please  :P
Title: Re: fliXNA
Post by: John Hutchinson (Johntron247) on Thu, Jan 5, 2012
Please port this along with it: http://www.photonstorm.com/flixel-power-tools  That is my sole request.
Title: Re: fliXNA
Post by: initials on Thu, Jan 5, 2012
My lone request is that the templates are hosted somewhere that is not mediafire. I wouldn't mind hosting them on my site, but I think github would work great too.
Those mediafire links tend to expire after a while and the templates are a hobbyists best friend. There's nothing worse than coming across something that's a few years old and would be really helpful, only to find dead links and no mirrors.
Title: Re: fliXNA
Post by: euphoria3k on Sun, Jan 8, 2012
Well done! Works well! I was thinking about porting 2.55 but you've saved me a job! I will trying this out with windows phone!
Title: Re: fliXNA
Post by: test84 on Sun, Jan 8, 2012
Please port this along with it: http://www.photonstorm.com/flixel-power-tools  That is my sole request.

Seconded.
Title: Re: fliXNA
Post by: brdma on Tue, Jan 24, 2012
Thanks for the port!  Just curious as to whether or not you got around to uploading a template.
Title: Re: fliXNA
Post by: konamicode on Wed, Jan 25, 2012
There's a template under the chat fliXNA thread, but I'm not sure how well it works. I ended up just making a windows/360 solution and adding the project that's listed under the fliXNA_xbox branch on github.  Took a little bit of fussing but I got it to build.

A port of mode/EZPlatformer would be nice. I'm having some issues that I'm not sure are related to the port, or if i'm just using doing stuff incorrectly or not.
Title: Re: fliXNA
Post by: KunoNoOni on Thu, Jan 26, 2012
My lone request is that the templates are hosted somewhere that is not mediafire. I wouldn't mind hosting them on my site, but I think github would work great too.
Those mediafire links tend to expire after a while and the templates are a hobbyists best friend. There's nothing worse than coming across something that's a few years old and would be really helpful, only to find dead links and no mirrors.

Seconded!


-KunoNoOni
Title: Re: fliXNA
Post by: KunoNoOni on Thu, Jan 26, 2012
Seconded.

Thirded (is that a word lol)



-KunoNoOni
Title: Re: fliXNA
Post by: Foxtacy on Thu, Jan 26, 2012
Please port this along with it: http://www.photonstorm.com/flixel-power-tools  That is my sole request.

Thirdieded :D
Title: Re: fliXNA
Post by: xlash on Tue, Jan 22, 2013
percevic's GitHub account is down :(
Does anyone has a copy of fliXNA he could upload for me or is there even something newer (more maintained) available?
Title: Re: fliXNA
Post by: yadurajiv on Sat, Mar 2, 2013
There was an X-flixel as well, you might find it useful.
https://github.com/StAidan/X-flixel
Title: Re: fliXNA
Post by: Tap on Sat, Jun 29, 2013
Is fliXNA_xbox the same thing?  Just curious because I may toy around with some Flixel C# ports later.  I've seen some similar frameworks in Unity, too.
Title: Re: fliXNA
Post by: bpercevic on Mon, Oct 14, 2013
Woah, blast from the past. My github name actually changed, its https://github.com/bpercevic (https://github.com/bpercevic)

I have not had any time to add any of the requests here so I'm sorry, its kinda late now anyway with the Xbox One coming out.
Title: Re: fliXNA
Post by: initials on Sun, Dec 22, 2013
There was an X-flixel as well, you might find it useful.
https://github.com/StAidan/X-flixel

I've update this significantly.

https://github.com/initials/XNAMode