Flixel Forums

development => iOS => Topic started by: test84 on Mon, Aug 20, 2012

Title: Most similar thing to flixel in iOS world.
Post by: test84 on Mon, Aug 20, 2012
Hi,

As I've read flixel's port to iOS is not that good yet and after release of Lemonade Factory I expected it's port's release but I think that didn't happen or I was absent on those days even if it did ( please let me know if it did ).

So for making a platformer on iOS, what's the best platformer engine/framework?
Title: Re: Most similar thing to flixel in iOS world.
Post by: initials on Tue, Aug 21, 2012
Flixel-iOS isn't as fleshed out as 2.55.

Cocos2D looks like the most active 2D framework.

But also Unity looks like a good choice. Futile2D is C# and Flixel for Unity is JavaScript.

The source for SLF on both AIR and iOS is online and can be found here:

http://superlemonadefactory.initialsgames.com/
Title: Re: Most similar thing to flixel in iOS world.
Post by: test84 on Wed, Aug 22, 2012
Thanks, I had no idea we have flixel for Unity!

Do you by any chance know what game engine Revonous Games use for their platformers, i.e. Random Heros or League of Evil?
Title: Re: Most similar thing to flixel in iOS world.
Post by: test84 on Tue, Aug 28, 2012
What about Corona SDK?
Title: Re: Most similar thing to flixel in iOS world.
Post by: Rosstin on Wed, Aug 29, 2012
I also am curious about this.

Considering making next game in HTML5.
Title: Re: Most similar thing to flixel in iOS world.
Post by: Magneticat on Tue, Nov 13, 2012
It is a bit late to reply, but since I know the answer I decided to post for future users as well.

Ravenous Games has been using Cocos2D for a while, even though I know they are experimenting with Unity3d (they talked about it in their Twitter feed).

http://www.cocos2d-iphone.org/forum/topic/12041

They have been fairly active in the Cocos2D forums.