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Messages - baggister

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1

Just trying to run this ...

var intRange:int;

_mMyNewRoom.setTileProperties(6, flixel.FlxObject.ANY, UpdateRoom2, null,intRange);

where _mMyNewRoom is a map, and UpdateRoom2 is a void with no parameters.

I get the error ...  cannot skip Cannot skip non-nullable argument Range
which is the last parameter. Spent about two trying out different things, but I'm flummoxed alright.

Thanks

2
help / Re: total noob here, doing tutorial here ...
« on: Wed, Dec 2, 2015 »
Thanks for reply, sorry for not getting back to you sooner

To be honest with you, I'm not sure. I just dont understand all this Lime Flixel Haxe Flash Flex Neko OpenFL.
Im using Flash Develop. 5.0.1.3
If it's Flex thats doing the compiling, its flex_sdk_4.5.1.2132A.


3
help / total noob here, doing tutorial here ...
« on: Sat, Oct 10, 2015 »

http://videlais.com/2013/10/18/making-a-game-with-flash-develop-flixel-part-6-cameras-and-text/

When I run this demo, the whole thing doesn't seem very smooth at all.
I googled around and changed constructor from
super(320, 240, PlayState, 2);
to
super(320, 240, PlayState, 2,60,60);

It just doesn't seem like a very smooth game like, for instance, the flash game in ...

http://flashvhtml.com/flash/

It all seems very jittery and stuff.

Can I do all that smooth stuff with Flixel ?

Thanks

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