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Messages - mightiest_hero

Pages: 1 2 [3]
41
releases / Re: v2.50 demo activity
« on: Sat, Apr 30, 2011 »
Hi Adam,
I'm already creating tutorial for pathfinding maybe you want to add my tutorial in features. I'm still new in svn or git so please guide me. this the link
http://code.google.com/p/flixel-tutorial/
Thanks

42
help / Re: EZPlatformer problem "Undefined method"
« on: Tue, Apr 26, 2011 »
Hi Mermersk,
if you using flixel 2.5 try change createGraphic to makeGraphic

43
help / Re: hello world probelm
« on: Tue, Apr 26, 2011 »
Hi zxz1661,
Hello word using trace (compile using flash develop debug mode) will appear in flash develop output.

44
help / Re: Flash Game Dev Tips + Flixel Power Tools
« on: Wed, Apr 20, 2011 »
you must copy Flixel Power Tools from photon storm and import it

if you using FlxCollision.pixelPerfectCheck() function
you must change in FlxSprite.as
from
protected var _framePixels:BitmapData;
to
public var _framePixels:BitmapData;

45
help / Re: Preloader problems, again...
« on: Tue, Apr 19, 2011 »
in 2.50 FlxPreloader move to system so
change import org.flixel.FlxPreloader;
to import org.flixel.system.FlxPreloader;

46
help / Re: How do i do overlap with a FlxGroup
« on: Tue, Apr 19, 2011 »
it never overlap because you use reset (set x,y). If you want to overlap use velocity.

47
help / Re: Animation help
« on: Wed, Dec 1, 2010 »
Hi,
try add

else if(_down)
{
  if (_curAnim.name != "duck")
  {
    if (!finished)
    {
                    play("duck");
    }
  }
}

48
help / Re: FlashDevelop
« on: Mon, Oct 25, 2010 »
when create new project choose as3 project

49
try to add light before add darkness

50
help / Re: All Groups showing
« on: Sun, Oct 10, 2010 »
Hi comwizz2,
i am also encounter this problem before.
In my case i am not change the default group
but kill all the other group

then i add checking
if (option.exists)
{
   //add code here
}
i hope this help

51
in my case FlashDevelop 3.3 work normal

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